Like, 87 Bazillion Guns!

Posted: July 15, 2010 by NebsiNsaNe in PC, PS3, Xbox 360
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First up on our chopping block is Borderlands! As soon as I heard about this game, I was so excited it ended up being one of the few games I actually paid full price for on release day. I mean, a sci-fi shooter with a ton of different guns and enhanced abilities with elemental modifiers for my weapons and myself? Hell yeah!

Borderlands is officially described as “an original First Person Role Playing Shooter that combines the intuitive reward systems of action role playing games and the frantic-paced shooting combat of the first person shooters.” The FPS/RPG mesh is a great idea, but it isn’t the only thing that keeps me coming back for more. With any FPS, players generally develop a lust for gun power but are only offered a range of 3 to 6 guns in your average shooter (not that 3 to 6 guns is anything to sneeze at). The folks at Gearbox have scratched the proverbial itch for more by creating a “content generation system” that basically mix-n-matches gun manufacturers, specifications, and enhancements, thus leaving you with an almost infinite number of weapons scattered across Pandora! Not to mention the art style gives a “moving pictures” sort of feel to the game which lends a hand to the comic book level of action and gore. Seriously, this game is a comic book without gutters!

The title starts off with a snazzy, cinematic opening (that takes a few cues from “Snatch”) with us traversing the desert planet of Pandora in a beaten down tour bus that’s seen better days, with an arms dealer driving a trope of “fortune hunters” to the city of Fyrestone, all to a  grunge track by Cage the Elephant that just makes you want to bob your head and sing along. It truly is very catchy and I almost always let the cinematic play when starting the game.

When starting a new game, you have a choice of one of the four travelers on the bus. They are:

  • Brick, a Berserker, is a massive man who makes good use of his fists and fancies the explosive weapons. He wears a necklace with the paw of his dead dog, Priscilla, and is searching for his lost sister on Pandora. Brick is an “up close and personal” kind of guy and isn’t afraid to just get in there. Brick’s active ability is his Berserker Mode. While in it, the screen will become blood red, his weapons are holstered and he’ll give them the ol’ one-two. During Beserker mode, Brick is resistant to all damage types and will regenerate health.
  • Lilith is one of six Sirens, a group of women with unbelievable powers. She is on Pandora in search of another Siren to learn more about herself. Lilith’s active skill is her ability to Phase Walk and teleport herself into another dimension. During this time she is invisible and can sneak past enemies at great speeds. Once she exits her Phase Walk, she detonates a powerful shock wave that damages all in the area.
  • Mordecai, the Hunter, came to Pandora in search of someone from his past, Demosthenes. Having since learned of Demosthenes’ death, he now wants to learn how he died. Mordecai is good with a sniper rifle and a pistol. He also has a traveling companion in the form of a deadly bird, Bloodwing, that is capable of killing multiple people at one time.
  • Roland, a Soldier, was a Crimson Lance mercenary engineer. His active ability is especially handy in group play; the Scorpio Turret can be used to damage, heal or spawn ammunition when deployed. His bullets can also heal teammates. Roland can specialize in weapons to increase the damage they deal by up to 15 percent, though his specialty is in shottys and combat rifles .

I’ve already started two new characters in the PC version for this and the upcoming write-ups; Roland, because he is your average, well rounded soldier class, and Lilith, because I am curious to see that Phase walk and what it really does. Some of my fellow authors may join me later for some co-op coverage. Now, lets see if we can find that Vault..

  1. […] This post was mentioned on Twitter by Celeste and NebsiNsaNe, Celeste . Celeste said: Check out the gaming collaboration blog going on at Replay Project! […]

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